experiment: organise workspace into cognitive zones
This commit is contained in:
@@ -105,6 +105,33 @@ The document-like feeling is caused partly by the narrow outer container.
|
||||
Change:
|
||||
Increase the available desktop workspace width without rearranging any components.
|
||||
|
||||
Result:
|
||||
Confirmed.
|
||||
|
||||
Learning:
|
||||
Increasing the outer workspace width reduced the narrow-document feeling and made better use of large displays.
|
||||
|
||||
Unexpected learning:
|
||||
Width alone did not create a workshop. The wider canvas exposed that the interface still behaves as a collection of independent cards, with supporting artefacts unsure how to use the available space.
|
||||
|
||||
Decision:
|
||||
Keep the wider desktop canvas.
|
||||
|
||||
Next question:
|
||||
Can grouping the interface into cognitive work zones make the wider canvas feel like a coherent investigation surface?
|
||||
|
||||
### Experiment 02 — Cognitive work zones
|
||||
|
||||
Hypothesis:
|
||||
A workspace organised around what the investigator is doing will feel more coherent than one organised around equal cards or equal columns.
|
||||
|
||||
Change:
|
||||
Arrange existing components into three visibly related zones:
|
||||
|
||||
1. Active work
|
||||
2. Shared understanding
|
||||
3. Reference and record
|
||||
|
||||
Evaluation:
|
||||
Pending visual review.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user