Implement Experiment 19: deterministic behaviour selector with five
behaviours (Acknowledge, Clarify, Summarise, Continue, Pause).
- lib/behaviour-selection/behaviour-selector.js — Pure function selector
applying v0.1 rules in priority order (acknowledge > clarify > summarise >
pause > continue). Defaults to Continue with low confidence when no rule
matches or assessment is incomplete. Guards against partial objects.
- tests/behaviour-selector.test.js — 51 tests covering all five behaviours,
priority ordering, contract conformance, determinism, edge cases, and
scenario-based validation with mock investigations.
- docs/design-evolution-log.md — Close Experiment 18 (record what assessor
enabled for Behaviour Selection), add Experiment 19 section with hypothesis,
scope, evaluation criteria, and open questions.
Passive integration only: no changes to reasoning engine, prompts, graph
generation, decomposition, narrative generation, API contracts, UI behaviour,
or Ollama integration.
Implement the three-dimensional assessment (phase, progress, conversation
health) that sits between narrative and behaviour selection.
Key changes:
- lib/assessment/investigation-state-assessor.js: assessor module with
countObservations, assessPhase, assessProgress, assessConversationHealth,
assessInvestigationState — deterministic classifiers using known rules
- tests/investigation-state-assessor.test.js: 51 tests covering phase
classification (orienting→concluding), progress thresholds, health
conditions, confidence aggregation, edge cases, and observation counting
- lib/graph/orchestrator.js: integration calls passing correctly-shaped input
to assessInvestigationState() at three call sites (~552, ~904, ~1013)
Design decisions encoded in this iteration:
- countObservations counts nodes with known/resolved status + high-confidence
non-unknown non-state nodes (not just explicit observation-kind nodes)
- Phase uses seven values including cannot_determine for insufficient data
- Progress uses resolution ratio thresholds: accelerating (>0.6), steady
(0.2-0.6), stalled (<0.2 with ≥1 resolved)
- Overall confidence = minimum across all three dimensions (conservative)
Also adds investigation-state-assessment-contract.md and updates
design-evolution-log, investigation-state-assessment.md (status header),
and investigation-turn-cycle.md (implementation status table).
Phase 2: Recovery state components (ProviderUnavailableCard,
MalformedResponseCard, UnexpectedStateCard, ContinueLaterBanner) with
automatic error detection for provider/network/malformed/unexpected states.
Phase 3: Session persistence via sessionStorage — save after each
successful turn, restore on mount, clear on restart/reset. Continuelater banner shown when session is restored.
Phase 4: InvestigationSummaryPanel component displaying current status,
understanding summary, questions answered/remaining, investigation timestamps.
Phase 5: docs/reasoning-contract-backlog.md documenting all mocked
fields (60+ rows across 7 categories) with feature/UI need/mock/desired
output/stage/notes columns.
Also: wired onRestart through ReasoningWorkspace → ScenarioForm, fixed
getErrorType scope issues, removed broken window.__restartInvestigation.
Add explicit reasoning guidance for normalising counts by exposure/denominator,
distinguishing total count from rate, and avoiding correlation-as-causation errors.
Changes:
- prompts/reconstruct-v0.3.md: new prompt with normalisation discipline
- lib/reconstruction/prompt.js: v0.3 loader + env var override support
- lib/analysis.js: defer DEFAULT_PROMPT_VERSION to prompt module (defaults to v0.3)
- PROMPT_VERSIONS extended to [v0.1, v0.2, v0.3]
- tests/v03-reasoning.test.js: 34 focused tests covering prompt loading, schema validation, guidance completeness, and target scenario fixture
- playwright.config.js + tests/smoke.test.js: minimal UI smoke test for browser rendering
- package.json: add @playwright/test as devDependency
Default switches to v0.3; v0.2 selectable via promptVersion or RECONSTRUCTION_PROMPT_VERSION env var.